5 common mistakes in web design that enrage users
Developing an interactive interface or website is not an easy task. You have to collect everything about your audience, analyze and plan its behavior. New technologies make the research process…

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How to make a favicon with your own hands?
A site without favicon, like a ship without a flag. Favicon is an integral part of the site brand, its image and identification. By the way, look at the issuance…

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Social networks for designer career
Today's topic, as you already understood, will be connected with the use of social media by employees of the sphere of design and not only. Moreover, unlike the article on…

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can focus on the following

Web 2.0 style design: simplicity as art

In the fall of 2005, with the help of the publisher Tim O’Reilly, the term Web 2.0 was firmly included in the lecture of web developers. Like any new term, it still remains the subject of lively discussion, during which the main feature, which is no longer in doubt, is defined. Coming to replace the “old” Web 1.0, Web 2.0 has become a new model of the existence of the Internet community, where an ordinary user becomes a direct participant and creator of the site content. Continue reading

History of pixel art. Past and future

Today we bring to your attention a guest post about pixel graphics from Anna, which maintains a pretty interesting blog of the corresponding “pixel” subject.

Pixel art (pixelart, pixel art) is a form of digital graphics created using a raster graphic editor, where each image pixel is manually edited.

For the first time in 1982, the term pixel art was used in Xerox Corporation by Adele Goldbert and Robert Flegal, but the graphic itself was used 10 years before in the same Xerox company. Also, to some extent, we can also consider pixel art ’and the occupation our grandmother-great-grandmothers were engaged in – cross-stitching, is it not true, it seems – one cross – one pixel =) Continue reading

Get rid of the guesses in the design
Creativity breathes life into successful sites. However, creative ideas and solutions often resemble guessing - a dangerous business, I tell you. So what can designers do to convince the customer,…

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Frequently asked questions (FAQ) - we are developing an effective FAQ section
As you know, of course, the FAQ (Frequently asked questions) are frequently asked questions that are collected and highlighted on a separate page. Thanks to it, the user will be…

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The difference between UI and UX: a practical example
Today there will be a guest post on the topic of UX and UI interfaces on the example of working with the Icons8 service. The author is a usability specialist…

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